Metro Exodus Review

Updated 30.05.2020

Metro Exodus is a first person shooter developed by 4A Games and published by Deep Silver. The story is located in the post-apocalyptic terrain of the former Russian Federation. The largely autonomous story of Metro Exodus follows the plot of the main protagonist Artyom, his wife Anna and a surviving Spartan ranger crew when they left Moscow devastated by nuclear war
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Metro Exodus is a third game in the Metro series that is like a horror first-person shooter in survival. Starting two years after the events of Metro Last Light, the largely autonomous story of Metro Exodus follows the plot of the main protagonist Artyom, his wife Anna and the crew of the surviving Spartan rangers when they left Moscow devastated by nuclear war in Looking for a safe harbor aboard the Aurora train.

Take you from extensions of snow-covered urban decay to sweeping deserts of sand and lush forests. Each populated by a healthy variety of deadly mutants and foci of humanity, both friendly and hostile. Metro Exodus is like a great campfire and fear story at the same time and the balance is perfect. It gives you a couple of mini sandbox worlds throughout the game, four for you to read carefully and, fortunately, the game keeps the focus on the thighs, as it is still much more a linear game based on stories.

The audiovisual experience is legitimate here, the game looks quite dark. The game looks great in the light and especially in the dark. Buildings and interiors are designed in such a way that they often feel remarkably natural. There is enough variety in placement and decoration to constantly discover something new. The generational leap in lighting effects and high-quality environmental audio. They feel more sinister and claustrophobic than ever.

Metro Exodus eliminates the basic monetary system of ammunition and arms dealers of their predecessors prefer workbenches and a backpack that can be used to make certain items on the go. Each type of mutant requires a unique strategy to defeat, which means that the combat strategy is rarely involved in repetition.

Mutants may require a different weapon or tactic to fall since not all mortals fall for a few villains. For example, spiders hidden in the tunnels can be killed by their torch or flashlight. Saving you ammo and thinking more tactically will provide you with many benefits in the game.

This game takes the formula from the series that induces fear and transplants it too expansive levels, similar to the litter box, without losing any of the oppressive tension that makes the franchise memorable and distinctive among first-person shooting games post-apocalyptic

It is a trip often stimulating and densely atmospheric through a Russian dystopia full of details and mortal inhabitants. And it is well worth the trip for its consistently effective use of survival horror and spooky action.

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About ..

- Very nice story

- Graphically nice environment

- very real history and environment
- The game felt short

- Missable armor improvements

- small errors can still be found

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